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Sorry for posting so much stuff about video games lately, but I’ve just been watching the online telecasts of the World Cyber Games — including the final Quake deathmatch between the world champion, the American John Hill (“Zero4”) and the Russian challenger (“cooller”).
For a while now, digital pundits have been arguing whether gaming could ever develop a culture like pro sports — with fan audiences and the like. Watching this reel, though, one thing is for certain. Gaming has clearly developed the cultural trope crucial to pro sports: Wildly over-the-top live commentators. Here’s a taste of the patter by the official World Cyber Games commentator, which I just transcribed:
cooller, waiting for that yellow armor to to spawn. He’s got it! He’s back up to 100 armor! Oooh, a nice hit by cooler, and he pulls out the LG! This could be the first kill!
Oh, cooller going down to 10 health. Zero4 not doing so hot himself, but he does have a little bit of armor and a little bit of health. cooller, fortunately, it looks like he’s got 50 health, he’s back up. That was the first big firefight of the match, and it looked like cooller was going to come out on top with his shaft. …
Oh, there it is — another firefight! cooller deciding to run away from that one, only ten rockets and and: OH, NICE! cooller blows himself up! Zero4 did not get the kill! cooller loses a point for blowing himself up on Zero4. He grabbed the LG, though, and it looks like he’s going to recover from that one well. He’s got a little bit of armor, but now Zero4 has a whole lot of control of the map; more armor, not as much health — he does not want to get caught with that much health by cooller. It could mean a frag for the Russian.
I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.
Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!
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January 31, 2010 » 07:29 PM
V. A. To me death seems to be an evil.
M. What, to those who are already dead? or to those who must die?
A. To both.
M. It is a misery, then, because an evil?
A. Certainly.
M. Then those who have already died, and those who have still got to die, are both miserable?
A. So it appears to me.
M. Then all are miserable?
A. Every one.
January 24, 2010 » 03:22 PM
One of the more interesting trends is family, which came in at number five. Specifically, discussion about family, moms, dads, daughters, etc. jumped during 2009. With Facebook users getting older, this isn’t a big surprise. However, the fact that the mention of “kids” jumped by a factor of five this year is rather dramatic. It’s tough to know what this means, though. (via Facebook Unveils Most-Mentioned Topics of 2009
)
January 15, 2010 » 01:36 PM
BEYOND AWESOME. They are announcing a recall of the Plush Uterus “due to a potential choking hazard for children”. To apply for it, “Please send an email to the address below with the subject line, ‘UTERUS OPT OUT’”.
January 14, 2010 » 10:04 PM
“To order, please TYPE “YES” IN CHECKBOX BELOW TO AGREE YOU UNDERSTAND THIS PLUSH MUST BE KEPT AWAY FROM KIDS (it is a sex organ, after all). If it is not checked, WE WILL NOT SEND THE UTERUS.” (via @ibogost)
January 11, 2010 » 01:45 PM
I watched Space: 1999 back in the day, but I swear to god I do not remember this scene.
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