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“Two Buck Chuck”

I’ve babbled on before about the wonderful creative freedom of online Flash games. Because they’re cheap and quick to make, and can be designed by a single individual, they don’t have to fall into the same categories as typical, buy-in-a-box video games like Quake or Half-Life or The Sims. Which is to say, Flash games can exist for a reason that isn’t just about getting you addicted. They can serve another purpose. For example, as I argued last year in Slate, Flash games be harnessed as a form of political commentary — a game you play once or twice to absorb a political argument.
They can also be quite deeply artistic. I’ve recently been playing a bunch of games created by Ferry Halim, an artist in Fresno, Calif. They’re online here, and I urge you with cattle-prod intensity to go visit and play them now. They’re a perfect example of games that aim to be artistic, and not merely addictive. Each game is like a tiny hallucination-dream, done in dreamy pastels — like a children’s book brought to life.
A few of my favorites: “Summer Walk” — which is in the top left-handed corner of Halim’s game grid (sorry, it’s impossible to link to an invidual game.) Or the one that’s one column over and two rows down — illustrated by a kite. This stuff is just beyond superb.
I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.
Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!
The “Milky Way Transit Authority” map
Should automobile software be open-sourced?
My Bookforum review of Jaron Lanier’s “You Are Not A Gadget”
Molecular secrets of the “iron-plated snail”
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January 31, 2010 » 07:29 PM
V. A. To me death seems to be an evil.
M. What, to those who are already dead? or to those who must die?
A. To both.
M. It is a misery, then, because an evil?
A. Certainly.
M. Then those who have already died, and those who have still got to die, are both miserable?
A. So it appears to me.
M. Then all are miserable?
A. Every one.
January 24, 2010 » 03:22 PM
One of the more interesting trends is family, which came in at number five. Specifically, discussion about family, moms, dads, daughters, etc. jumped during 2009. With Facebook users getting older, this isn’t a big surprise. However, the fact that the mention of “kids” jumped by a factor of five this year is rather dramatic. It’s tough to know what this means, though. (via Facebook Unveils Most-Mentioned Topics of 2009
)
January 15, 2010 » 01:36 PM
BEYOND AWESOME. They are announcing a recall of the Plush Uterus “due to a potential choking hazard for children”. To apply for it, “Please send an email to the address below with the subject line, ‘UTERUS OPT OUT’”.
January 14, 2010 » 10:04 PM
“To order, please TYPE “YES” IN CHECKBOX BELOW TO AGREE YOU UNDERSTAND THIS PLUSH MUST BE KEPT AWAY FROM KIDS (it is a sex organ, after all). If it is not checked, WE WILL NOT SEND THE UTERUS.” (via @ibogost)
January 11, 2010 » 01:45 PM
I watched Space: 1999 back in the day, but I swear to god I do not remember this scene.
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