I like your style

When you play a video game, how do you play it? These days, many games offer you an open-ended world that you can explore in almost any way you want. Want to be a perfectionist and uncover every secret room? Want to go location-scouting for interesting vistas? Or maybe conduct physics experiments?

The upshot is that a British gamer posted an intriguing meditation on the Edge discussion boards, pointing out the different ways his friends play Grand Theft Auto. One of them is an Iraqi-American who’s into gangsta rap and “hasn’t yet completed the story because he doesn’t want the riot in Los Santos to end.” Another is an cocky Italian anti-authorian dude “who will steal police bikes in preference to any other vehicle on principle.” The author himself prefers to study the gameplay, trying to spy the influence of other games, “rather than waste my time giggling about the fact that I could sleep with prostitutes”.

The upshot, as he writes, is this point:

A Game is not merely the expression of the creator, but of the player also.

Game censorship is therefore not merely(?) censorship of art, it is a limit to our virtual and real freedoms.

If a piece of art depicts a world gone wrong in which bad things happen, we should look to solve the real life problem that inspired it, rather than analysing the gameplay or censoring content while we wait for the next big event (riots in paris/terrorist attacks in the west/hurricanes in New Orleans)to outline our real shortcomings.

I think “censorship” is a bit of a strong term, since the government hasn’t actually yanked any games off the shelves. But the idea is quite neat.

(Thanks to Tony Blow for this one!)


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Bio:

I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

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Recent Entries

A long German word for “noticing when ads are being customized based on your surfing history”

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“El Ajedrecista” — an analog chess-playing computer from 1912

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a bunch of stuff

May 20, 2011 » 02:28 PM

From Christopher Kennedy’s very droll book “Neitzsche’s Horse”.

July 28, 2010 » 07:35 AM
“Wr” - S

July 06, 2010 » 10:05 AM

My Xbox broke, and I was trying to Google some possible technical solutions, when I noticed that Google appears to be encouraging me to make a typo. I suppose it’s possible that Google’s algorithms know that typing “wont” instead of “won’t” would produce better results.

June 29, 2010 » 05:00 PM

On the other hand, when I tried the test for multitasking, I was pretty abysmal. I performed worse than people who identify themselves as heavy multitaskers, and those who identify as low multitaskers.

June 29, 2010 » 04:58 PM

I finally got around to trying out the interactive “test your distractability and multitasking” page at the New York Times, which they put up alongside their story earlier this month about how computer distractions are eroding our lives. 

According to the test, I guess I have good focus — I’m not very distractable! 

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Collision Detection: A Blog by Clive Thompson