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Carpet invaders
Behold Bossaball: A version of volleyball that takes place on an enormous bouncy inflatable cushion — and includes two trampolines that propel players a dozen feet in the air, giving them insane hangtime and allowing them to deliver spikes with Scud-missile velocity. You’re also allowed to use your feet. Oh, and there’s a DJ whose job it is to synch music up with the plays.
See those three pictures above? They’re stills from a bossball clip, in which the player holds the ball between his feet, does a backflip six feet in the air, and uses his legs to hurl the ball across the net. Heh. Check out other clips here; as the official website describes the game …
It’s a mix between volleyball, football, gymnastics and capoeira.
To say the least. Obviously, bossball is apiece with other nouveau sports created in recent years — such as the Slamball that Spike TV has been broadcasting, which also uses trampolines. In one sense, they’re pretty silly stuff; part of their appeal is not so much that they’re good sports, but that it’s fun watching people boinging around in the air.
But it reminds me of a question that often occurs to me: Why are there so few new sports created?
All the main ones — soccer, football, baseball, basketball — were codified and mass-marketified decades ago. Why not engineer some new ones? It’s hardly likely that we’ve exhausted all forms of play possible in the physical world, right? In the video-game world, designers have been on a tear for 20 years, pioneering new rulesets that create brilliant, fiendishly tricky play systems. Why haven’t we been equally as inventive in the “real” world?
Bossaball and slamball may be rather marginal, but they’ve at least attempted to engineer a new play mechanic: The use of springboards to expand the vertical range of the athletes. Granted, the springboards are precisely why the games seem so goofy. But at least the designers are trying! And one could imagine that in our age of high-tech materials, a smart game designer could craft gameplay that offered new human abilities without being quite so daffy.
I think part of the problem is that we’ve forgotten that our major sports were, at some point in the past, designed. Baseball and football and soccer and basketball haven’t been with us since the beginning of time. They used to, y’know, not exist, and they only exist now because some dogged game designers had an interesting idea and kept tweaking and tweaking the rules until what emerged was the sports we now know and love. In that sense, baseball’s like an iPod: It’s the product of a bunch of gorgeously organic design decisions that make the whole thing just feel right. (Imagine if there were five bases: That one design change would create quite a different — and probably much worse — game, eh?)
I think there’s something about our physical sports that makes their design process seem invisible. They don’t seem like designed objects; they just are. That makes designers unlikely to want to create new sports, and more importantly, audiences unlikely to want to learn and appreciate a new one. It’s probably significant that video games — which have ushered in a renaissance of new forms of play — inititally appealed to geeks who generally weren’t interested in physical sports. They were the only people who craved new forms of play.
(Thanks to Jenny Springsteen for this one!)
I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.
Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!
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» visit the Collision Detection archives
September 26, 2008 » 01:57 PM
From an interview with ethnobotanist and anthropologist Wade Davis:
One of the cultures you celebrate in Light at the Edge of the World is the Inuit. What do you most admire about them?
Davis: The Inuit didn’t fear the cold; they took advantage of it. During the 1950s the Canadian government forced the Inuit into settlements. A family from Arctic Bay told me this fantastic story of their grandfather who refused to go. The family, fearful for his life, took away all of his tools and all of his implements, thinking that would force him into the settlement. But instead, he just slipped out of an igloo on a cold Arctic night, pulled down his caribou and sealskin trousers, and defecated into his hand. As the feces began to freeze, he shaped it into the form of an implement. And when the blade started to take shape, he put a spray of saliva along the leading edge to sharpen it. That’s when what they call the “shit knife” took form. He used it to butcher a dog. Skinned the dog with it. Improvised a sled with the dog’s rib cage, and then, using the skin, he harnessed up an adjacent living dog. He put the shit knife in his belt and disappeared into the night.
September 25, 2008 » 11:21 AM
“Video from a camp north of Toronto in December 2005 shows a car spinning around in a nearby, snow-covered parking lot. Prosecutors characterized that as special driver training but the defense, and many outsiders, said it was nothing more than “cutting doughnuts,” a favorite winter pastime of young Canadian motorists.” - A key piece of evidence submitted in the trial of a gang of alleged young Canadian terrorists.
September 24, 2008 » 11:21 PM
“Life imitates art imitating life: just thought a gnat crawling across my monitor was part of a Flash-based ad. I clicked it.” - A Tweet from Bill Braine.
September 24, 2008 » 02:37 PM
“Funniest FB friend request ever: “Twitter friend hoping to get to second base (Facebook!) ;-).”” - A recent Tweet by Pistachio
September 24, 2008 » 12:28 PM
Chinese powdered-milk crisis creates a new market: The return of the wet nurse
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