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“Ozymandias” poem done as video-game movie!

Have you heard of the “machinima” movement? Basically, it’s a bunch of film artists who realized two years ago that video-game 3D engines could be used to create animated films. After all, when you play a 3D game, the engine creates the scene on the fly. It takes some bits of data — i.e. what the environment looks like, what the characters look like, where they’re located and what they’re doing — and renders it as a moving picture. Most of the time, of course, the “action” is composed of gamers blowing the hell outta each other and spraying raw guts around the screen.

But it doesn’t have to be. The engine could just as easily be used to script a short animated film. Thus was born “machinima” filmmaking — an artistic movement that has spawned a web site with hundreds of films. They range from the original pioneering “lumberjack” comedies (the main characters were lumberjacks because the early Quake game-engine rendered an axe as each character’s base weapon; you couldn’t put it down!), to some really sophisticated Matrix rip-offs.

But here’s where it gets really weird. A while back, a British production house called Strange Company did a machinima version of … Percy Blythe Shelley’s poem “Ozymandias.” I’m not kidding. It’s an animated representation of the, er, action of the poem, such as it is. (You can download it the film here.) Sure, it may be kind of stilted — the “actor” in the film seems oddly modern, and thus out of place for the poem’s vintage, and the desert. But the atmosphere neatly captures the eerie desolation of Shelley’s original work. This easily one of the most innovative things I’ve ever seen done with poetry. And hey: Imagine if someone did this with the first book of Paradise Lost; with all the satanic fires and flying demons, it’s a natural for video-game rendering! Or how about Emily Dickinson’s nutsoid hallucinations? Or e.e. cummings? The mind boggles. Thankfully, Strange Company’s “Ozymandias” has been picked up already and praised by media ranging from the New York Times to Roger Ebert; I’m coming late to the party here.

I think I’m going to email this film to Joe Lieberman — as well as every other politician or pundit who constantly brays about how video games are turning people into violent, mindless drones.

(Oh, interesting update: here’s a “Director’s Diary” of the Ozymadias project, written by director Hugh Hancock. He has some very cool meditations on the aesthetic style of machinima, and how it’s not just a “poor cousin” of normal CGI animation.)


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I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

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September 26, 2008 » 01:57 PM

From an interview with ethnobotanist and anthropologist Wade Davis:

One of the cultures you celebrate in Light at the Edge of the World is the Inuit. What do you most admire about them?

Davis: The Inuit didn’t fear the cold; they took advantage of it. During the 1950s the Canadian government forced the Inuit into settlements. A family from Arctic Bay told me this fantastic story of their grandfather who refused to go. The family, fearful for his life, took away all of his tools and all of his implements, thinking that would force him into the settlement. But instead, he just slipped out of an igloo on a cold Arctic night, pulled down his caribou and sealskin trousers, and defecated into his hand. As the feces began to freeze, he shaped it into the form of an implement. And when the blade started to take shape, he put a spray of saliva along the leading edge to sharpen it. That’s when what they call the “shit knife” took form. He used it to butcher a dog. Skinned the dog with it. Improvised a sled with the dog’s rib cage, and then, using the skin, he harnessed up an adjacent living dog. He put the shit knife in his belt and disappeared into the night.

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