The high price of entertainment

This is a really sobering finding. The Transportation Board of Canada has spent the last few years examining the crash of SwissAir Flight 111, which took off from JFK in 1998 and went down off the coast of Halifax, killing all 229 people aboard.

Their conclusion? The on-board fire may have been caused by the jet’s recently-installed entertainment system, which provided “video and gambling games and movies”:

Canadian investigators have concluded that the 1998 crash of Swissair Flight 111, in which all 229 people on board were killed, was caused by sparks from faulty wiring that ignited flammable insulation above the cockpit, crippling the aircraft’s electrical system.

A report released today by the Transportation Board of Canada stopped short of blaming any single factor for causing the fire that doomed Flight 111 within an hour after the plane, a McDonnell Douglas MD-11, took off for Switzerland from New York’s Kennedy International Airport.

But the report strongly suggested that a hastily installed entertainment system that provided games for passengers in first class and business class was probably at least partly to blame for starting the fire, perhaps by overloading the aircraft’s inadequate electrical wiring.

This freaks me out. I’m a huge fan of innovative technological roll-outs; I was one of the first to cheer when I heard that Boeing was outfitting some tranatlantic 747s with Wifi. Last time I flew to England, I spent a couple of hours playing the (rather lame, but whatever) games on the inflight system. Now I’m probably going to be overly-paranoid whenever I board and find out that I can there’s a Super Mario knockoff installed on my seat-back.


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I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

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The “Milky Way Transit Authority” map

Should automobile software be open-sourced?

My Bookforum review of Jaron Lanier’s “You Are Not A Gadget”

Molecular secrets of the “iron-plated snail”

Garry Kasparov, cyborg

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a bunch of stuff

January 31, 2010 » 07:29 PM
V. A. To me death seems to be an evil.
M. What, to those who are al­ready dead? or to those who must die?
A. To both.
M. It is a mis­ery, then, be­cause an evil?
A. Cer­tain­ly.
M. Then those who have al­ready died, and those who have still got to die, are both mis­er­able?
A. So it ap­pears to me.
M. Then all are mis­er­able?
A. Ev­ery one.

January 24, 2010 » 03:22 PM

One of the more interesting trends is family, which came in at number five. Specifically, discussion about family, moms, dads, daughters, etc. jumped during 2009. With Facebook users getting older, this isn’t a big surprise. However, the fact that the mention of “kids” jumped by a factor of five this year is rather dramatic. It’s tough to know what this means, though. (via Facebook Unveils Most-Mentioned Topics of 2009

)

January 15, 2010 » 01:36 PM

BEYOND AWESOME. They are announcing a recall of the Plush Uterus “due to a potential choking hazard for children”. To apply for it, “Please send an email to the address below with the subject line, ‘UTERUS OPT OUT’”.

January 14, 2010 » 10:04 PM

“To order, please TYPE “YES” IN CHECKBOX BELOW TO AGREE YOU UNDERSTAND THIS PLUSH MUST BE KEPT AWAY FROM KIDS (it is a sex organ, after all). If it is not checked, WE WILL NOT SEND THE UTERUS.” (via @ibogost)

January 11, 2010 » 01:45 PM

I watched Space: 1999 back in the day, but I swear to god I do not remember this scene.

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