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Save the whales

To help try and recruit volunteers to go to Iowa, Howard Dean’s campaign recently released what is surely a campaign-year first: Their own online video game. Go to The Dean For America Game, and you can play a simulation of the subtle joys of tramping across frozen-ass Iowa trying to get out the vote.
Slate asked me to write a piece about the game, to sort of follow up my 2002 essay on how Flash games have become the latest tools for political commentary. The full Dean piece is online here, but here’s an excerpt:
In Slate last month, Steven Johnson wondered why U.S. politics had never been the subject of a simulation game. He suggested it’s because politicking is too complex to be captured in a game’s artificial intelligence. That’s certainly true of the stuff that happens on K Street; it’d be pretty hard to sim a carbon-emissions-quota lobbying effort.
But Iowa-style campaigning? That’s just a numbers game—flooding the state with as many volunteers as you can. It’s hard, but it ain’t rocket science. Indeed, getting out the vote is the closest that politics comes to pure algorithmic physics: If your opponent has X volunteers and you have X+10, then you win. A political game hits with the subtlety of a sledgehammer, but that’s the point; like a political cartoon, its simplicity tries to clarify the issues.
I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.
Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!
A long German word for “noticing when ads are being customized based on your surfing history”
“El Ajedrecista” — an analog chess-playing computer from 1912
“How did you find my site?” and Vannevar Bush’s memex
» visit the Collision Detection archives
May 20, 2011 » 02:28 PM
From Christopher Kennedy’s very droll book “Neitzsche’s Horse”.
July 28, 2010 » 07:35 AM
“Wr” - S
July 06, 2010 » 10:05 AM
My Xbox broke, and I was trying to Google some possible technical solutions, when I noticed that Google appears to be encouraging me to make a typo. I suppose it’s possible that Google’s algorithms know that typing “wont” instead of “won’t” would produce better results.
June 29, 2010 » 05:00 PM
On the other hand, when I tried the test for multitasking, I was pretty abysmal. I performed worse than people who identify themselves as heavy multitaskers, and those who identify as low multitaskers.
June 29, 2010 » 04:58 PM
I finally got around to trying out the interactive “test your distractability and multitasking” page at the New York Times, which they put up alongside their story earlier this month about how computer distractions are eroding our lives.
According to the test, I guess I have good focus — I’m not very distractable!
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