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The history of probability — in a single spreadsheet

My friend Erik Weissengruber runs the superb blog Roll The Bones, which is devoted to his explorations of ludology — the theory of play. A while ago, Erik started designing “concept maps” that graphically illustrate various concepts of gaming. My personal favorite is the enormous, sprawling timeline he created that tracks the development of various theories of chance and luck, as they’re represented in science, philosophy, history, drama, and other arts. The timeline begins in 4000 B.C. (!!) and goes up to 1999 — and includes a zillion swooping arrows showing how ludology developed.

It’s utterly gorgeous and mindbending. It’s kind of like looking inside Erik’s brain, which is an extremely interesting and weird place to be. You can go to his site and download it as an Excel file to read or print up. I visited Erik in Toronto last week, and he gave me the poster-size version, so be warned: This sucker is over six feet tall and two feet wide, and even at those dimensions, it’s so crammed with information that the base font size is only eight points. Hang the history of probability on your wall!


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Bio:

I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

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Recent Entries

A long German word for “noticing when ads are being customized based on your surfing history”

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“El Ajedrecista” — an analog chess-playing computer from 1912

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“How did you find my site?” and Vannevar Bush’s memex

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a bunch of stuff

May 20, 2011 » 02:28 PM

From Christopher Kennedy’s very droll book “Neitzsche’s Horse”.

July 28, 2010 » 07:35 AM
“Wr” - S

July 06, 2010 » 10:05 AM

My Xbox broke, and I was trying to Google some possible technical solutions, when I noticed that Google appears to be encouraging me to make a typo. I suppose it’s possible that Google’s algorithms know that typing “wont” instead of “won’t” would produce better results.

June 29, 2010 » 05:00 PM

On the other hand, when I tried the test for multitasking, I was pretty abysmal. I performed worse than people who identify themselves as heavy multitaskers, and those who identify as low multitaskers.

June 29, 2010 » 04:58 PM

I finally got around to trying out the interactive “test your distractability and multitasking” page at the New York Times, which they put up alongside their story earlier this month about how computer distractions are eroding our lives. 

According to the test, I guess I have good focus — I’m not very distractable! 

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Collision Detection: A Blog by Clive Thompson