Virgin seat-bouncing game

A few years ago, corporations decided that it would be really cool to create tiny Flash games inside online banner ads. The concept was that it would lure people into clicking on the ad. The problem is, these weren’t games at all: They were little bait-and-switch scams. Sure, it looked like you were supposed to “pin the tail on the donkey” or putt a hole-in-one — but as soon as you touched the ad, it would merely click through through to the corporate website. These were among the most annoying things I’ve ever seen online.

The weird thing is, corporations finally seem to have gotten the message. The smartest ones have ditched those stupid quasi-games, and are now creating tiny Flash ads that are genuinely playable — and, what’s more, rather fun and clever. I blogged a while ago about the brilliant GE ad that let you play a set of water droplets like a violin. And today I saw another excellent one one: An ad by Virgin Atlantic where you try to bounce a man off a plane seat-cushion, and see how high you can get him flying in the air.

What’s particularly cool is that it doesn’t even advertise itself as a controllable game. I was simply reading the web page that had the ad, when I looked over to notice something funny: The way the man jumps correlates to the way I moved my mouse. So I started experimenting, and quickly figured out a few techniques to get him to jump so high he vanished out the top of the ad. But nowhere did the ad say “click here to play this.” There are no instructions. It’s just designed so organically that you can instantly intuit what you’re supposed to do. I’ve seen commercial games developed for $10 million that haven’t achieved this. And I gotta say, it nicely conveys a message that Virgin is a fun company.

The only problem is, I’m not sure how to guide you to the game. I was reading this story at Business Week online when I saw it, so you could try looking there to see if it crops up; unfortunately, you have to register to view the page, I think.


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I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

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The “Milky Way Transit Authority” map

Should automobile software be open-sourced?

My Bookforum review of Jaron Lanier’s “You Are Not A Gadget”

Molecular secrets of the “iron-plated snail”

Garry Kasparov, cyborg

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a bunch of stuff

January 31, 2010 » 07:29 PM
V. A. To me death seems to be an evil.
M. What, to those who are al­ready dead? or to those who must die?
A. To both.
M. It is a mis­ery, then, be­cause an evil?
A. Cer­tain­ly.
M. Then those who have al­ready died, and those who have still got to die, are both mis­er­able?
A. So it ap­pears to me.
M. Then all are mis­er­able?
A. Ev­ery one.

January 24, 2010 » 03:22 PM

One of the more interesting trends is family, which came in at number five. Specifically, discussion about family, moms, dads, daughters, etc. jumped during 2009. With Facebook users getting older, this isn’t a big surprise. However, the fact that the mention of “kids” jumped by a factor of five this year is rather dramatic. It’s tough to know what this means, though. (via Facebook Unveils Most-Mentioned Topics of 2009

)

January 15, 2010 » 01:36 PM

BEYOND AWESOME. They are announcing a recall of the Plush Uterus “due to a potential choking hazard for children”. To apply for it, “Please send an email to the address below with the subject line, ‘UTERUS OPT OUT’”.

January 14, 2010 » 10:04 PM

“To order, please TYPE “YES” IN CHECKBOX BELOW TO AGREE YOU UNDERSTAND THIS PLUSH MUST BE KEPT AWAY FROM KIDS (it is a sex organ, after all). If it is not checked, WE WILL NOT SEND THE UTERUS.” (via @ibogost)

January 11, 2010 » 01:45 PM

I watched Space: 1999 back in the day, but I swear to god I do not remember this scene.

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