The joys of “button mashing”

Slate has just published my latest gaming column, which folds in two mini-reviews: The time-travel game TimeSplitters, and the fighting game Tekken 5, pictured above. My thoughts on Tekken 5 are mostly a defense of the “button mashing”: When you play a game by frantically and semirandomly mangling the controller, while praying for the best. Button mashing is generally scorned by hard-core gamers, but I argue that it’s actually a valid learning technique:

When you’re a masher, you approach the game humbly, accepting your absolute inability to control your character. By flailing away with no pretensions that you know what you’re doing, you’ll eventually pull off a few killer combos by accident. Then you’ll forget them and figure out a couple of new ones. By the time you’ve played for 12 hours in a row, a few will have stuck. Soon, you can reliably pull them off again and again without being entirely sure how the hell you’re doing it.

That’s precisely what happened to me. After being flummoxed by Tekken 5 initially, I swallowed my pride and surrendered to the flow of mashing. Once I accidentally mastered some marvelous attacks, I learned to calm down and become dispassionate in battle — to step outside of myself, observe what I was doing, and learn and execute even bigger and better combos. It’s a terrific lesson for life: Begin with fake Zen, and you’ll wind up with real Zen.

You can read the rest of the piece here — and feel free to comment in The Fray, Slate’s discussion forum!


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I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

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The “Milky Way Transit Authority” map

Should automobile software be open-sourced?

My Bookforum review of Jaron Lanier’s “You Are Not A Gadget”

Molecular secrets of the “iron-plated snail”

Garry Kasparov, cyborg

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a bunch of stuff

January 31, 2010 » 07:29 PM
V. A. To me death seems to be an evil.
M. What, to those who are al­ready dead? or to those who must die?
A. To both.
M. It is a mis­ery, then, be­cause an evil?
A. Cer­tain­ly.
M. Then those who have al­ready died, and those who have still got to die, are both mis­er­able?
A. So it ap­pears to me.
M. Then all are mis­er­able?
A. Ev­ery one.

January 24, 2010 » 03:22 PM

One of the more interesting trends is family, which came in at number five. Specifically, discussion about family, moms, dads, daughters, etc. jumped during 2009. With Facebook users getting older, this isn’t a big surprise. However, the fact that the mention of “kids” jumped by a factor of five this year is rather dramatic. It’s tough to know what this means, though. (via Facebook Unveils Most-Mentioned Topics of 2009

)

January 15, 2010 » 01:36 PM

BEYOND AWESOME. They are announcing a recall of the Plush Uterus “due to a potential choking hazard for children”. To apply for it, “Please send an email to the address below with the subject line, ‘UTERUS OPT OUT’”.

January 14, 2010 » 10:04 PM

“To order, please TYPE “YES” IN CHECKBOX BELOW TO AGREE YOU UNDERSTAND THIS PLUSH MUST BE KEPT AWAY FROM KIDS (it is a sex organ, after all). If it is not checked, WE WILL NOT SEND THE UTERUS.” (via @ibogost)

January 11, 2010 » 01:45 PM

I watched Space: 1999 back in the day, but I swear to god I do not remember this scene.

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