« PREVIOUS ENTRY
The self-cloning machine

Can video games help heal stroke patients?

A group of scientists have found that stroke patients who play video games get improved real-life bodily co-ordination. The researchers did their experiment with 10 patients who’d all had strokes more than a year previously — a demographic that tends to see very little further improvement. Then, as the Boston Globe reports, the scientists had the patients play virtual-reality games, with surprising results:

The patients in the study, which appeared in Thursday’s issue of the journal Stroke, all had weakness on one side of their body. Researchers randomly assigned them to a control group or a virtual reality group. The control group got no intervention while the virtual reality group used the video training for an hour a day, five days a week for more than a month. [snip]

One game simulated going up and down stairs, another let the patient go deep-sea diving with sharks and the third recreated snowboarding by simulating gliding down a narrow slope, jumping and avoiding obstacles.

The five patients who played the games improved in walking, standing and climbing steps, researchers said. Also, brain imaging done before and after the experiment indicated a reorganization of brain function after the therapy, said lead author, Sung H. You, assistant professor of physical therapy at Hampton University in Hampton, Va.

Dig it: Merely rehearsing a physical motion in your mind is enough to help heal your body! Of course, maybe this shouldn’t be so surprising. Athletes have long argued that mental rehearsal is key to prepping for real-life activity, and brain-scanners have recently found that when well-trained athletes meditate on their moves, the motor cortexes in their brains fire up in a fashion that seems indistinguishable from when they’re actually performing the act.

(Thanks to Debbie for this one!)


blog comments powered by Disqus

Search This Site


Bio:

I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

More of Me

Twitter
Tumblr
Flickr


Recent Entries

The “Milky Way Transit Authority” map

Should automobile software be open-sourced?

My Bookforum review of Jaron Lanier’s “You Are Not A Gadget”

Molecular secrets of the “iron-plated snail”

Garry Kasparov, cyborg

» visit the Collision Detection archives

Clive Thompson's Tumblr
a bunch of stuff

January 31, 2010 » 07:29 PM
V. A. To me death seems to be an evil.
M. What, to those who are al­ready dead? or to those who must die?
A. To both.
M. It is a mis­ery, then, be­cause an evil?
A. Cer­tain­ly.
M. Then those who have al­ready died, and those who have still got to die, are both mis­er­able?
A. So it ap­pears to me.
M. Then all are mis­er­able?
A. Ev­ery one.

January 24, 2010 » 03:22 PM

One of the more interesting trends is family, which came in at number five. Specifically, discussion about family, moms, dads, daughters, etc. jumped during 2009. With Facebook users getting older, this isn’t a big surprise. However, the fact that the mention of “kids” jumped by a factor of five this year is rather dramatic. It’s tough to know what this means, though. (via Facebook Unveils Most-Mentioned Topics of 2009

)

January 15, 2010 » 01:36 PM

BEYOND AWESOME. They are announcing a recall of the Plush Uterus “due to a potential choking hazard for children”. To apply for it, “Please send an email to the address below with the subject line, ‘UTERUS OPT OUT’”.

January 14, 2010 » 10:04 PM

“To order, please TYPE “YES” IN CHECKBOX BELOW TO AGREE YOU UNDERSTAND THIS PLUSH MUST BE KEPT AWAY FROM KIDS (it is a sex organ, after all). If it is not checked, WE WILL NOT SEND THE UTERUS.” (via @ibogost)

January 11, 2010 » 01:45 PM

I watched Space: 1999 back in the day, but I swear to god I do not remember this scene.

» visit my Tumblr

Recent Comments

Photos

» see all of my photos on Flickr

Collision Detection: A Blog by Clive Thompson