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Why we’re still alone

Even better than the real thing

Plenty of pundits have inveighed against the increasing idiocy of basketball these days — because the players’ naked desperation to become the next slam-dunking superstar leads everyone to hog the ball, never pass, and thus destroy any possibility of the team functioning as, well, a team. Michael Sokolove wrote a terrific analysis of this in the New York Times Magazine a few months ago.

If you wanted more — and weirder — evidence of the NBA’s malaise, read a story on the cover of the Times itself today, in which Seth Schiesel reports on the fact that many young kids and teenagers think the video-game versions of the NBA and the NFL are more interesting than the real-life ones. They’d rather play those games than watch one on TV. And why not? In addition to being able to participate, they can actually play the game as it’s supposed to be played — with teamwork. As one teenager points out:

“I like Kobe, O.K.?,” Albert Arce said, referring to Kobe Bryant, the Los Angeles Lakers star. “But I like to play him because I can make him pass to the other guys. When I see him on TV, it’s like he doesn’t know how to pass.”

Perfect. Personally, I think we should just skip the inevitable transition point here, and emulate South Korea: Instead of televising actual real-life games, let’s simply broadcast video-game matches. I’d far rather watch a couple of skilful teenagers try to outsmart each other on the virtual court — using actual wits, strategy and timing — than watch the dreary cavalcade of freakshow eugenics that pro sports has become.

While we’re at it, hell, why not completely halt all broadcasting of anything remotely related to actual, real-life sports? Put deathmatches of the world’s top-ranked Halo, Counterstrike, and Unreal teams on prime-time TV. Then we’d actually have something worth watching!


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I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

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The “Milky Way Transit Authority” map

Should automobile software be open-sourced?

My Bookforum review of Jaron Lanier’s “You Are Not A Gadget”

Molecular secrets of the “iron-plated snail”

Garry Kasparov, cyborg

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a bunch of stuff

January 31, 2010 » 07:29 PM
V. A. To me death seems to be an evil.
M. What, to those who are al­ready dead? or to those who must die?
A. To both.
M. It is a mis­ery, then, be­cause an evil?
A. Cer­tain­ly.
M. Then those who have al­ready died, and those who have still got to die, are both mis­er­able?
A. So it ap­pears to me.
M. Then all are mis­er­able?
A. Ev­ery one.

January 24, 2010 » 03:22 PM

One of the more interesting trends is family, which came in at number five. Specifically, discussion about family, moms, dads, daughters, etc. jumped during 2009. With Facebook users getting older, this isn’t a big surprise. However, the fact that the mention of “kids” jumped by a factor of five this year is rather dramatic. It’s tough to know what this means, though. (via Facebook Unveils Most-Mentioned Topics of 2009

)

January 15, 2010 » 01:36 PM

BEYOND AWESOME. They are announcing a recall of the Plush Uterus “due to a potential choking hazard for children”. To apply for it, “Please send an email to the address below with the subject line, ‘UTERUS OPT OUT’”.

January 14, 2010 » 10:04 PM

“To order, please TYPE “YES” IN CHECKBOX BELOW TO AGREE YOU UNDERSTAND THIS PLUSH MUST BE KEPT AWAY FROM KIDS (it is a sex organ, after all). If it is not checked, WE WILL NOT SEND THE UTERUS.” (via @ibogost)

January 11, 2010 » 01:45 PM

I watched Space: 1999 back in the day, but I swear to god I do not remember this scene.

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Collision Detection: A Blog by Clive Thompson