Shock waves made visible

Shock waves from explosions are incredibly weird things. They travel at supersonic speeds, are really nonlinear, and though they measure only nanometers in amplitude, they produce intense jumps in atmospheric pressure: A wave travelling at Mach 2 can produce 4.5 atmospheres of pressure and destroy the human hearing system. Indeed, shock waves from the Hiroshama and Nagasaki nuclear bombs, as well as the traditional-means Oklahama City bombing, that caused much of the serious physical damage in those attacks.

It’s traditionally been hard for scientists to visualize shock waves — until now, when a team of Penn State scientists developed a technique that uses high-speed videography to capture the nearly-instantaneous atmospheric pressure changes of explosions and make them visible. An article at American Scientist explains the technique, and includes some mind-boggling pix of the shock waves created by gunfire.

The article concludes with a very cool summary of the psychoacoustic dimensions of being shot at:

The first visible phenomenon at the muzzle is the emergence of the bullet-driven shock wave, followed immediately by the bullet itself. Then the propellant gases, the products of gunpowder combustion, exit and expand tremendously as they transfer from high pressure inside the barrel to one atmosphere outside. This rapid expansion behaves like an explosion in pushing the air out of the way and thus generating a strong spherical shock wave, or muzzle blast. The “bang” of a gunshot is almost always caused by this muzzle blast.

If you are unlucky enough to be shot at but lucky enough to be missed, sometimes you hear instead the sound of the bullet itself. Inertia keeps supersonic bullets moving at high speed, while the muzzle blast rapidly decays in strength like the spherical shock wave from an explosion. So the bullet inexorably pulls ahead of the decaying muzzle blast, trailing oblique shock waves. These shock waves produce the sensation of a sharp “crack” as the bullet passes, followed later by the “bang” of the muzzle blast. This sequence varies with timing and the hearer’s position with respect to the bullet’s path, making it very difficult to determine the direction of gunfire from its perceived sounds.

(Arg — I’ve lost the email of who sent me this item. Please email me so I can attribute this to you!)


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I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

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May 20, 2011 » 02:28 PM

From Christopher Kennedy’s very droll book “Neitzsche’s Horse”.

July 28, 2010 » 07:35 AM
“Wr” - S

July 06, 2010 » 10:05 AM

My Xbox broke, and I was trying to Google some possible technical solutions, when I noticed that Google appears to be encouraging me to make a typo. I suppose it’s possible that Google’s algorithms know that typing “wont” instead of “won’t” would produce better results.

June 29, 2010 » 05:00 PM

On the other hand, when I tried the test for multitasking, I was pretty abysmal. I performed worse than people who identify themselves as heavy multitaskers, and those who identify as low multitaskers.

June 29, 2010 » 04:58 PM

I finally got around to trying out the interactive “test your distractability and multitasking” page at the New York Times, which they put up alongside their story earlier this month about how computer distractions are eroding our lives. 

According to the test, I guess I have good focus — I’m not very distractable! 

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