FREE counter and Web statistics from sitetracker.com
collision detection
content | discontent
send me yours
September 02, 2006
Nuclear-strike simulator













Want to know how badly your city would be destroyed if it were hit by a nuclear bomb? Hie thee to the Nuclear Weapon Effects Calculator at the web site of the Federation of American Scientists and find out. Plug your city in, pick the location where you want the bomb to land, select the kiloton size and the method of delivery -- "automobile" or "aircraft" -- and presto: It generates a set of concentric rings that illustrate the damage.

In the picture above, that's Washington, DC. In this scenario, a 400 kiloton bomb is driven up in a truck and detonated in front of the White House. In the blue circle, a high-pressure blast flattens all homes and many commercial buildings. In the red circle, "intense heat" causes widespread fires, while buildings in the yellow circle suffer "moderate damage" and people are hit by flying debris.

As the FAS notes:

For those interested in the technical details, this tool is based upon data obtained from The Effects of Nuclear Weapons. The blue and yellow contours mark overpressures of 5 psi and 2 psi, respectively. The blast radius scales with the weapon's yield as a cube root law. Choosing to deliver the bomb by aircraft assumes it is flying at an altitude which maximizes the size of the 5 psi contour. The red contour marks the region in which the thermal flux is 15 cal/cm2 or higher. This is likely to cause many materials to begin combustion, which can then spread into much larger fires. This model, however, does not take into account obstructions that may block some of the heat radiating from the fireball.

Unfortunately, it doesn't have Manhattan as an option, otherwise I'd have run the simulation to find out how badly I'll be vaporized.

I have to admit, it's a pretty convincing little app. Obviously, anti-nuclear advocates have long turned to new media as a way of demonstrating the peculiarly horrifying effect of nukes. I remember the 1983 airing of The Day After as a sort of cultural tipping point: Watching a dramatization of the gruesome aftermath of a nuclear strike made disarmament talks with the USSR seem a heck of a lot more sensible an option.

Given the current interest around "serious games", it occurred to me that if the FAS really wanted to get people agitated about nuclear weapons, they should make a game about it. Hire a game-design company to produce a little 3D sim that lets you pick the city, the weapon -- and then reproduces the strike in real-time. You could play it in slow-mo, or view the destruction of the city in wire-frame mode, or zoom in on an individual building. Maybe your own building! Now that'd be a persuasive meme.

Posted by Clive Thompson at September 02, 2006 08:24 PM

Trackback Pings

TrackBack URL for this entry: http://www.collisiondetection.net/mt3/mt-tb.cgi/1560

Comments

Well.. there's nothing even close to Winnipeg. Whew! I was getting worried there...

I really have to wonder if this stuff really educates? Or just scares? There seems to be a fine line between understanding something serious, and teaching school kids to crawl under their desks. A bit more media hype and next thing you know there'll be mass hysteria over an iPod accidently dropped in an aircraft toilet... wait.. never mind...

Posted by: digital_blue [TypeKey Profile Page] at September 3, 2006 1:39 AM

Eric Meyer wrote a mashup of the Weapon Effects Calculator with Google Maps last year. No messy Java.

@digital_blue: there's a morbid thrill in seeing what would happen, but unfortunately non-proliferation isn't dramatic, photo-op stuff like liquids-on-a-plane.

Posted by: whump [TypeKey Profile Page] at September 3, 2006 2:03 AM

"I want these mother****** liquids off this mother****** plane" :)

Posted by: digital_blue [TypeKey Profile Page] at September 3, 2006 1:23 PM

That's what I'm talking about. :)

Posted by: whump [TypeKey Profile Page] at September 3, 2006 1:30 PM

Heh.

Posted by: Clive [TypeKey Profile Page] at September 3, 2006 11:12 PM

Here is a similar app mashed with Google Maps, and you can see the effects in New York.

http://meyerweb.com/eric/tools/gmap/hydesim.html

Posted by: eric [TypeKey Profile Page] at September 4, 2006 1:16 AM

Excellent!

Posted by: Clive [TypeKey Profile Page] at September 5, 2006 4:42 AM

How can it have Mobile, ALABAMA, and not have New York City?

Posted by: Dave Sandoval [TypeKey Profile Page] at September 5, 2006 9:28 AM

Interesting but an inclusion of more cities would be good.
on the note of real games you may be interested in this upcoming game from cool ass game developer Introversion. It is loosly based around the eighties movie 'WarGames'. check it!
http://www.everybody-dies.com/

Posted by: LowKilla [TypeKey Profile Page] at September 6, 2006 2:57 AM

Post a comment

Thanks for signing in, . Now you can comment. (sign out)

NOTE: If you posted a comment and you can't see it -- try refreshing your browser.


Remember me?