Nuclear-strike simulator

Want to know how badly your city would be destroyed if it were hit by a nuclear bomb? Hie thee to the Nuclear Weapon Effects Calculator at the web site of the Federation of American Scientists and find out. Plug your city in, pick the location where you want the bomb to land, select the kiloton size and the method of delivery — “automobile” or “aircraft” — and presto: It generates a set of concentric rings that illustrate the damage.

In the picture above, that’s Washington, DC. In this scenario, a 400 kiloton bomb is driven up in a truck and detonated in front of the White House. In the blue circle, a high-pressure blast flattens all homes and many commercial buildings. In the red circle, “intense heat” causes widespread fires, while buildings in the yellow circle suffer “moderate damage” and people are hit by flying debris.

As the FAS notes:

For those interested in the technical details, this tool is based upon data obtained from The Effects of Nuclear Weapons. The blue and yellow contours mark overpressures of 5 psi and 2 psi, respectively. The blast radius scales with the weapon’s yield as a cube root law. Choosing to deliver the bomb by aircraft assumes it is flying at an altitude which maximizes the size of the 5 psi contour. The red contour marks the region in which the thermal flux is 15 cal/cm2 or higher. This is likely to cause many materials to begin combustion, which can then spread into much larger fires. This model, however, does not take into account obstructions that may block some of the heat radiating from the fireball.

Unfortunately, it doesn’t have Manhattan as an option, otherwise I’d have run the simulation to find out how badly I’ll be vaporized.

I have to admit, it’s a pretty convincing little app. Obviously, anti-nuclear advocates have long turned to new media as a way of demonstrating the peculiarly horrifying effect of nukes. I remember the 1983 airing of The Day After as a sort of cultural tipping point: Watching a dramatization of the gruesome aftermath of a nuclear strike made disarmament talks with the USSR seem a heck of a lot more sensible an option.

Given the current interest around “serious games”, it occurred to me that if the FAS really wanted to get people agitated about nuclear weapons, they should make a game about it. Hire a game-design company to produce a little 3D sim that lets you pick the city, the weapon — and then reproduces the strike in real-time. You could play it in slow-mo, or view the destruction of the city in wire-frame mode, or zoom in on an individual building. Maybe your own building! Now that‘d be a persuasive meme.


blog comments powered by Disqus

Search This Site


Bio:

I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

More of Me

Twitter
Tumblr
Flickr


Recent Entries

The “Milky Way Transit Authority” map

Should automobile software be open-sourced?

My Bookforum review of Jaron Lanier’s “You Are Not A Gadget”

Molecular secrets of the “iron-plated snail”

Garry Kasparov, cyborg

» visit the Collision Detection archives

Clive Thompson's Tumblr
a bunch of stuff

January 31, 2010 » 07:29 PM
V. A. To me death seems to be an evil.
M. What, to those who are al­ready dead? or to those who must die?
A. To both.
M. It is a mis­ery, then, be­cause an evil?
A. Cer­tain­ly.
M. Then those who have al­ready died, and those who have still got to die, are both mis­er­able?
A. So it ap­pears to me.
M. Then all are mis­er­able?
A. Ev­ery one.

January 24, 2010 » 03:22 PM

One of the more interesting trends is family, which came in at number five. Specifically, discussion about family, moms, dads, daughters, etc. jumped during 2009. With Facebook users getting older, this isn’t a big surprise. However, the fact that the mention of “kids” jumped by a factor of five this year is rather dramatic. It’s tough to know what this means, though. (via Facebook Unveils Most-Mentioned Topics of 2009

)

January 15, 2010 » 01:36 PM

BEYOND AWESOME. They are announcing a recall of the Plush Uterus “due to a potential choking hazard for children”. To apply for it, “Please send an email to the address below with the subject line, ‘UTERUS OPT OUT’”.

January 14, 2010 » 10:04 PM

“To order, please TYPE “YES” IN CHECKBOX BELOW TO AGREE YOU UNDERSTAND THIS PLUSH MUST BE KEPT AWAY FROM KIDS (it is a sex organ, after all). If it is not checked, WE WILL NOT SEND THE UTERUS.” (via @ibogost)

January 11, 2010 » 01:45 PM

I watched Space: 1999 back in the day, but I swear to god I do not remember this scene.

» visit my Tumblr

Recent Comments

Photos

» see all of my photos on Flickr

Collision Detection: A Blog by Clive Thompson