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A picture’s worth a thousand lies

When I recently read William Bird’s superb book Paint By Number: The How-to Craze that Swept the Nation, I learned how controversial the hobby was. Introduced in 1951, the fad instantly exploded, and one company alone sold 12 million kits in three years. Indeed, the trend grew so rapidly partly because of America’s increasing post-war leisure: The country was so wildly productive that salarymen suddenly had more free time than ever before, and the deportment of spare time became one of the burning questions of the day. But pretty soon, the pseuds were decrying paint-by-numbers as yet more evidence of the decline of American civilization. All those obedient grey-suited hordes, numbly filling in the blanks, working by rote instead of being creative! Writers sent incensed letters into art magazines bemoaning the “morons” who bought paint-by-number kits. Within a few years, paint by numbers had declined into joke status, “by the numbers” had become the supremest of all insults, and in an award-winning image for the cover of Esquire, Richard Hess illustrated Lyndon Johnson as an incomplete picture.
Yet despite the cultural war, paint-by-numbers never died, because of one central fact: They’re fun. And as the two-decade-long family-values moral assault against video games has proven, no matter how hard you try to make people feel like mindless drones, if there’s something they really enjoy doing … you just can’t stop ‘em. Given my own frequently hyper energy levels — and my occasionally ADDish attention span — I’ve wondered whether I might actually find it zenly calming to spend an evening painting some dogs playing poker.
Which is why I was pleased to discover the next best thing: Segmentation, an online java-based application that lets you do hundreds of different paint-by-numbers on your computer. That picture above is a detail of Monet’s Sunflowers, with me halfway through. Computer-based paint-by-numbering isn’t as physically satisfying as the real thing, mostly because it’s pretty brutal on your wrist. But as with the original hobby, part of the pleasure is discovering how a few simple shades produce an amazingly complex image. It’s oddly similar to when I was kid and pressed my nose against the arcade-game screen so I could figure out how many pixels it took to make Mario.
Indeed, the Segmentation folks have closed the loop on the game/painting connection, because they’ve produced a time-trial version of the software: On “expert” level, a countdown clock challenges you to finish the artwork in a few minutes. Intentionally or not, it’s a lovely gloss on that age-old debate about the hobby: By turning artwork into a mechanized twitch game, it fulfils the glummest prophecies of those post-war aesthetes. Yet damn, it’s pretty fun too.
I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.
Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!
The “Milky Way Transit Authority” map
Should automobile software be open-sourced?
My Bookforum review of Jaron Lanier’s “You Are Not A Gadget”
Molecular secrets of the “iron-plated snail”
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January 31, 2010 » 07:29 PM
V. A. To me death seems to be an evil.
M. What, to those who are already dead? or to those who must die?
A. To both.
M. It is a misery, then, because an evil?
A. Certainly.
M. Then those who have already died, and those who have still got to die, are both miserable?
A. So it appears to me.
M. Then all are miserable?
A. Every one.
January 24, 2010 » 03:22 PM
One of the more interesting trends is family, which came in at number five. Specifically, discussion about family, moms, dads, daughters, etc. jumped during 2009. With Facebook users getting older, this isn’t a big surprise. However, the fact that the mention of “kids” jumped by a factor of five this year is rather dramatic. It’s tough to know what this means, though. (via Facebook Unveils Most-Mentioned Topics of 2009
)
January 15, 2010 » 01:36 PM
BEYOND AWESOME. They are announcing a recall of the Plush Uterus “due to a potential choking hazard for children”. To apply for it, “Please send an email to the address below with the subject line, ‘UTERUS OPT OUT’”.
January 14, 2010 » 10:04 PM
“To order, please TYPE “YES” IN CHECKBOX BELOW TO AGREE YOU UNDERSTAND THIS PLUSH MUST BE KEPT AWAY FROM KIDS (it is a sex organ, after all). If it is not checked, WE WILL NOT SEND THE UTERUS.” (via @ibogost)
January 11, 2010 » 01:45 PM
I watched Space: 1999 back in the day, but I swear to god I do not remember this scene.
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