« PREVIOUS ENTRY
Young Americans

Spoiler alert! This entry contains a few plot points to the game Halo 2 — so stop reading now if you don’t want to have any surprises ruined.
Slate has published my latest video-game column — and this one is about the curiously nuanced politics of Halo 2. In the original Halo, you played as a human fighting The Covenant, an alien army. In the new one, you do pretty much the same thing … until about two hours into the game, where you suddenly find yourself playing as an alien. The perspective flips back and forth throughout the game, and it neatly queers the usual black-and-white simplicity of the average first-person shooter. As I note:
This inverted perspective extends, brilliantly, to the manual that comes along with the game’s “Limited Collector’s Edition.” While the game’s plain-jane $45 version comes with a guide written from the human perspective, the bulked-up $55 edition (it also comes with a DVD) has the exact same handbook written from the alien perspective. Both books cover the same material—the weapons, the combatants, the Byzantine back story—but with hilariously different interpretations. The human guide calls the littlest aliens “Grunts” and says that “they will often panic when faced with superior forces.” The alien guide calls them by their actual name, Unggoy, and purrs that they “will as ever fight well with their comrades.” More pointedly yet, the aliens refer to their defeat in the first game as “The Atrocity at Halo.” Who wrote this thing, Noam Chomsky?
Of course, you could argue just as easily that Paul Wolfowitz wrote the humans’ guide. The narrative seems awfully familiar: a “good” force, convinced of its moral superiority, hacking through a faceless, undeterred horde that’s driven by religious fervor. Ahem.
You can read the rest of the review for free online at Slate! And, as always, if you have any thoughts to share on the subject, feel free to post ‘em in The Fray, Slate’s discussion area, where intelligent comments are always welcome.
I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.
Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!
A long German word for “noticing when ads are being customized based on your surfing history”
“El Ajedrecista” — an analog chess-playing computer from 1912
“How did you find my site?” and Vannevar Bush’s memex
» visit the Collision Detection archives
May 20, 2011 » 02:28 PM
From Christopher Kennedy’s very droll book “Neitzsche’s Horse”.
July 28, 2010 » 07:35 AM
“Wr” - S
July 06, 2010 » 10:05 AM
My Xbox broke, and I was trying to Google some possible technical solutions, when I noticed that Google appears to be encouraging me to make a typo. I suppose it’s possible that Google’s algorithms know that typing “wont” instead of “won’t” would produce better results.
June 29, 2010 » 05:00 PM
On the other hand, when I tried the test for multitasking, I was pretty abysmal. I performed worse than people who identify themselves as heavy multitaskers, and those who identify as low multitaskers.
June 29, 2010 » 04:58 PM
I finally got around to trying out the interactive “test your distractability and multitasking” page at the New York Times, which they put up alongside their story earlier this month about how computer distractions are eroding our lives.
According to the test, I guess I have good focus — I’m not very distractable!
» see all of my photos on Flickr
ECHO
Erik Weissengruber
Vespaboy
Terri Senft
Tom Igoe
El Rey Del Art
Morgan Noel
Maura Johnston
Cori Eckert
Heather Gold
Andrew Hearst
Chris Allbritton
Bret Dawson
Michele Tepper
Sharyn November
Gail Jaitin
Barnaby Marshall
Frankly, I'd Rather Not
The Shifted Librarian
Ryan Bigge
Nick Denton
Howard Sherman's Nuggets
Serial Deviant
Ellen McDermott
Jeff Liu
Marc Kelsey
Chris Shieh
Iron Monkey
Diversions
Rob Toole
Donut Rock City
Ross Judson
Idle Words
J-Walk Blog
The Antic Muse
Tribblescape
Little Things
Jeff Heer
Abstract Dynamics
Snark Market
Plastic Bag
Sensory Impact
Incoming Signals
MemeFirst
MemoryCard
Majikthise
Ludonauts
Boing Boing
Slashdot
Atrios
Smart Mobs
Plastic
Ludology.org
The Feature
Gizmodo
game girl
Mindjack
Techdirt Wireless News
Corante Gaming blog
Corante Social Software blog
ECHO
SciTech Daily
Arts and Letters Daily
Textually.org
BlogPulse
Robots.net
Alan Reiter's Wireless Data Weblog
Brad DeLong
Viral Marketing Blog
Gameblogs
Slashdot Games