Virtual infidelity, virtual spy

For a decade now, cybercheating has been an ethically weird question in online behavior. What precisely, constitutes, cheating? Hot chat with someone outside your marriage? Webcamming yourself for other people? Googlestalking ex-spouses?

Now there’s a new dimension to think about: Avatar relationships. Inside online multiplayer games, plenty of people have virtual hookups. I’ve talked to women who have virtual husbands inside Everquest, who they’ve “married” in well-attended online virtual marriages, and with whom they share their virtual property. Yet these women are also married in real life; sometimes their husbands know they’ve got online partners, and don’t care.

Psychologists have long noticed that the combination of distance and pseudoanonymity on the Internet tends to unlock people’s ids — hence all the flame wars, the UPPER CASE SHOUTING, and the rampant flirting in chat rooms. I think the addition of 3D avatars in games adds a new dimension to this behavior, because people can get pretty psychoactively charged by their new bodies. When I went into the online world There for the first time, I was kind of stunned at how hot all the avatars were; they were like some freakishly potent remix of anime and J. Crew sensibilities. So it didn’t surprise me to discover that online cheating in virtual worlds has begun to boom, and that many real-life partners aren’t too thrilled about it.

In fact, over at his brilliant New World Notes blog, James Wagner Au — the first journalist to be “embedded” in a virtual world, Second Life — recently reported on a new phenomenon: Virtual-world detectives who you can pay to put a tail on your partner and find out if he or she is cheating. One of the detectives is a woman; she’s pictured above. Another is Bruno Buckenberger, who describes his job thusly:

To prove their case, Bruno prefers that his agents take an incriminating screenshot with the target— or just as good, have the agent teleport the client right to their location, to catch their unfaithful partner in a compromising position.


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Bio:

I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.

Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!

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Recent Entries

A long German word for “noticing when ads are being customized based on your surfing history”

Gay squid sex

“El Ajedrecista” — an analog chess-playing computer from 1912

Hacking the Model T

“How did you find my site?” and Vannevar Bush’s memex

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a bunch of stuff

May 20, 2011 » 02:28 PM

From Christopher Kennedy’s very droll book “Neitzsche’s Horse”.

July 28, 2010 » 07:35 AM
“Wr” - S

July 06, 2010 » 10:05 AM

My Xbox broke, and I was trying to Google some possible technical solutions, when I noticed that Google appears to be encouraging me to make a typo. I suppose it’s possible that Google’s algorithms know that typing “wont” instead of “won’t” would produce better results.

June 29, 2010 » 05:00 PM

On the other hand, when I tried the test for multitasking, I was pretty abysmal. I performed worse than people who identify themselves as heavy multitaskers, and those who identify as low multitaskers.

June 29, 2010 » 04:58 PM

I finally got around to trying out the interactive “test your distractability and multitasking” page at the New York Times, which they put up alongside their story earlier this month about how computer distractions are eroding our lives. 

According to the test, I guess I have good focus — I’m not very distractable! 

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Collision Detection: A Blog by Clive Thompson