« PREVIOUS ENTRY
“Ringxiety”: Why you sometimes hear “phantom” mobile-phone rings
NEXT ENTRY »
The seeing-eye tongue, pt. 2

Three years ago, I blogged about a performance of John Cage’s “As Slow As Possible” — a piece of organ music that he intended to be played, uh, as slow as possible. The first-ever staging of the piece lasted 29 minutes. Now a group of Germans are taking it to a logical extreme: Their performance will last 639 years. Back in 2003, the only sound audible was the gentle wheeze of the organ’s bellows being inflated, a process that took 17 months.
But now the audible music is going, and the New York Times has a terrific piece about it today:
Like the imperceptible movement of a glacier, a chord change was planned for Friday. Two pipes were to be removed from the rudimentary organ (which is being built as the piece goes on, with pipes added and subtracted as needed), eliminating a pair of E’s. Cage devotees, musicians and the curious have trickled in to Halberstadt, a town about two and a half hours southwest of Berlin by train known as the birthplace of canned hot dogs and home to a collection of 18,000 stuffed birds.
“In these times, acceleration spoils everything,” said Heinz-Klaus Metzger, a prominent musicologist whose chance comments at an organ conference nine years ago sparked the project. “To begin a performance with the perspective of more than a half-millennium —it’s just a kind of negation of the lifestyle of today.”
Apparently they’re placing weights on the organ’s keys to keep the notes sounding, and they’ve rigged a solar-panel array to the organ’s power supply so that an electrical outage won’t stop the performance. This latter fact, is, of course, what’s so “Clock of the Long Now” about this performance: When you plan a project that’s going to last for 639 years, you have to really think ahead.
By my calculations, assuming my progeny continue to have progeny, my 60th great-grandchild will be around to hear the song end.
I'm Clive Thompson, a writer on science, technology, and culture. This blog collects bits of offbeat research I'm running into, and musings thereon.
Currently, I'm a contributing writer for the New York Times Magazine and a columnist for Wired magazine. I also write for Fast Company and Wired magazine's web site, among other places. Email or AOL IM me (pomeranian99) to say hi or send in something strange!
A long German word for “noticing when ads are being customized based on your surfing history”
“El Ajedrecista” — an analog chess-playing computer from 1912
“How did you find my site?” and Vannevar Bush’s memex
» visit the Collision Detection archives
May 20, 2011 » 02:28 PM
From Christopher Kennedy’s very droll book “Neitzsche’s Horse”.
July 28, 2010 » 07:35 AM
“Wr” - S
July 06, 2010 » 10:05 AM
My Xbox broke, and I was trying to Google some possible technical solutions, when I noticed that Google appears to be encouraging me to make a typo. I suppose it’s possible that Google’s algorithms know that typing “wont” instead of “won’t” would produce better results.
June 29, 2010 » 05:00 PM
On the other hand, when I tried the test for multitasking, I was pretty abysmal. I performed worse than people who identify themselves as heavy multitaskers, and those who identify as low multitaskers.
June 29, 2010 » 04:58 PM
I finally got around to trying out the interactive “test your distractability and multitasking” page at the New York Times, which they put up alongside their story earlier this month about how computer distractions are eroding our lives.
According to the test, I guess I have good focus — I’m not very distractable!
» see all of my photos on Flickr
ECHO
Erik Weissengruber
Vespaboy
Terri Senft
Tom Igoe
El Rey Del Art
Morgan Noel
Maura Johnston
Cori Eckert
Heather Gold
Andrew Hearst
Chris Allbritton
Bret Dawson
Michele Tepper
Sharyn November
Gail Jaitin
Barnaby Marshall
Frankly, I'd Rather Not
The Shifted Librarian
Ryan Bigge
Nick Denton
Howard Sherman's Nuggets
Serial Deviant
Ellen McDermott
Jeff Liu
Marc Kelsey
Chris Shieh
Iron Monkey
Diversions
Rob Toole
Donut Rock City
Ross Judson
Idle Words
J-Walk Blog
The Antic Muse
Tribblescape
Little Things
Jeff Heer
Abstract Dynamics
Snark Market
Plastic Bag
Sensory Impact
Incoming Signals
MemeFirst
MemoryCard
Majikthise
Ludonauts
Boing Boing
Slashdot
Atrios
Smart Mobs
Plastic
Ludology.org
The Feature
Gizmodo
game girl
Mindjack
Techdirt Wireless News
Corante Gaming blog
Corante Social Software blog
ECHO
SciTech Daily
Arts and Letters Daily
Textually.org
BlogPulse
Robots.net
Alan Reiter's Wireless Data Weblog
Brad DeLong
Viral Marketing Blog
Gameblogs
Slashdot Games